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Nyarenari

Games & software studioEst. 2026 · Omaha, Nebraska
01Mission

We make the games and software we stopped waiting for.

02Projects

Project Feed

Live

A unified workspace where posts, files (video, 3D, audio and more), tasks, docs and canvases live in one feed. Collaborate on updates and review media with pinned feedback so nothing gets lost.

projectfeed.app

Project Survive

In development

A dark fantasy survivors-like with roguelite progression, built in Unreal.

03Team

Dylan Amos

Founder / CEO

In Unreal Engine since 2015, professionally since 2017. Project architecture, replicated gameplay frameworks, performance profiling, and the problems that surface between what the art wants and what the engine will allow.

Robert Clayton

Co-founder / CTO

Backend, infrastructure and everything between a commit and a release: identity, storage, build machines, CI. He hardens the parts that only fail in production, then writes the failure down so nobody has to rediscover it.

04Contact

We reply within two business days.

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