Our Story
Built by Two, for Everyone.
We met in 2011 and have been building things together ever since — side projects, tools, and everything in between. Along the way, we've logged thousands of hours in games like World of Warcraft, League of Legends, Black Desert Online, Terraria, and Dark Souls. We've been players long before we were developers — that perspective shapes everything we build.
In January 2026, we decided to make it official. Nyarenari is the result of over 15 years of shared experience distilled into a studio. Two people, one vision. Every decision is intentional — and everything we build is meant to be worth your time.
THE TEAM

Dylan Amos
@Tezenari
CEO, Co-Founder
10+ years in Unreal Engine building gameplay systems and interactive experiences. Past work with Nvidia, Microsoft, Mitsubishi, and YugaLabs.

Robert Clayton
@Ziru
CTO, Co-Founder
Deep fullstack and backend experience building the systems that hold everything together — APIs, services, and the infrastructure behind the scenes.
OUR VALUES
Crafted Experiences
Every detail is intentional. We don't ship until it feels right.
Player-First
The people who use what we build are always the priority.
Open Innovation
We share what we learn and build in the open when we can.